guns-next2 admin

admin 0.2.1 // app 0.2.30

World

Rooms, cameras, skins, and placed objects.

base_types 1

idname_enname_runame_rusocapabilities_jsoncreated_atupdated_ataction
foothold 25.05.2026, 00:00:00 25.05.2026, 00:00:00

maps 3

idnamedescriptionentrance_popup_textentrance_popup_registered_textshapesizeownerbase_type_idskin_idstatecreated_atupdated_ataction
test-area 0/1000 0/1000 2 25.05.2026, 00:00:00 25.05.2026, 00:00:00
entrance-portal 649/1000 0/1000 Free 25.05.2026, 00:00:00 25.05.2026, 00:00:00
kill_stuckle 0/1000 0/1000 Free 25.05.2026, 00:00:00 25.05.2026, 00:00:00

cameras 3

idmap_idnameheightmin_heightmax_heightmodefloat_sensitivityfloat_inertiafloat_freedomdrift_dead_zonedrift_max_radiusdrift_speed_wu_screated_atupdated_ataction
camera1 test-area Camera1 25.05.2026, 00:00:00 25.05.2026, 00:00:00
entrance-camera entrance-portal EntrancePortalCamera 25.05.2026, 00:00:00 25.05.2026, 00:00:00
kill-circle-camera kill_stuckle KillCircleCamera 25.05.2026, 00:00:00 25.05.2026, 00:00:00

skins 1

idnameoutside_colorfloor_startfloor_middlefloor_endgrid_colornode_colorborder_colorwhite_replacercreated_atupdated_ataction
olive-grid Olive Grid #1f2110 #bdc39a #aeb58b #969d78 rgba(0, 0, 0, 0.82) rgba(0, 0, 0, 0.9) rgba(0, 0, 0, 0.8) 25.05.2026, 00:00:00 25.05.2026, 00:00:00

map_objects 4

idcreated_atmap_idnameobject_idproperty_overrides_jsontarget_xtarget_yupdated_atxypilot_user_idstatusdestroy_hitpoints_currentstop_hitpoints_current
test-area-round-gun-base-125.05.2026, 00:00:00test-areaRoundGunBase #1round-gun-base{}733.7342551403494241.300506915818325.05.2026, 00:00:00733.7342551403494241.3005069158183free30
test-area-round-gun-base-225.05.2026, 00:00:00test-areaRoundGunBase #2round-gun-base{}1205025.05.2026, 00:00:0012050free30
entrance-portal-main-portal25.05.2026, 00:00:00entrance-portalПорталportal{"layout.screen_anchor":"center","portal.target_map_id":"test-area","graphics.mode":"procedural","graphics.size_world":45,"collision.radius_world":22.5,"guard.orbit_radius_world":61.875,"guard.max_angular_speed_rad_s":28,"guard.angular_inertia":0.28,"guard.wheel_radius_world":14}0025.05.2026, 00:00:0000free
test-area-autogun-125.05.2026, 00:00:00test-areaAutogun #1round-gun-base{}684.2207859650861253.654950920494425.05.2026, 00:00:00684.2207859650861253.6549509204944free30

Objects

Reusable object definitions and properties.

definitions 7

idcategorycreated_atdescriptionnamerender_modeupdated_at
pilotactors25.05.2026, 00:00:00Player-controlled map actorpilotprocedural+raster25.05.2026, 00:00:00
round-gun-basegun_bases25.05.2026, 00:00:00Raster gun body baseRoundGunBaseraster25.05.2026, 00:00:00
autogun-turretgun_turrets25.05.2026, 00:00:00Autogun rotating turretAutogunTurretraster25.05.2026, 00:00:00
autogun-projectileprojectiles25.05.2026, 00:00:00Autogun turret projectileAutogunProjectileprocedural25.05.2026, 00:00:00
powerup-autogun-ammo-30powerups25.05.2026, 00:00:00Power-up that adds 30 Autogun roundsAutogunAmmoPack30raster25.05.2026, 00:00:00
portalportals25.05.2026, 00:00:00Map teleport portalПорталraster25.05.2026, 00:00:00
pistolpilot_weapons25.05.2026, 00:00:00Pilot weaponPistolraster25.05.2026, 00:00:00
pilot motion
propertymeaningvaluetypeupdated_ataction
motion.follow_inertia own pilot cursor follow inertia number 25.05.2026, 00:00:00
motion.intent_interval_ms movement intent send interval, ms number 25.05.2026, 00:00:00
motion.snap_distance_world hard correction distance, world units number 25.05.2026, 00:00:00
motion.sync_interval_ms legacy sync fallback interval, ms number 25.05.2026, 00:00:00
motion.control_mode 1 = stored world target, 2 = live screen cursor target number 25.05.2026, 00:00:00
pilot properties
propertymeaningvaluetypeupdated_ataction
body.shape pilot procedural shape string 25.05.2026, 00:00:00
body.fill pilot fill color color 25.05.2026, 00:00:00
body.radius_world pilot radius, world units number 25.05.2026, 00:00:00
nick.text player nick source text 25.05.2026, 00:00:00
nick.fill nick color color 25.05.2026, 00:00:00
nick.font nick font string 25.05.2026, 00:00:00
nick.offset_y_world nick vertical offset, world units number 25.05.2026, 00:00:00
motion.follow_inertia number 25.05.2026, 00:00:00
motion.intent_interval_ms number 25.05.2026, 00:00:00
motion.snap_distance_world number 25.05.2026, 00:00:00
motion.sync_interval_ms number 25.05.2026, 00:00:00
badge.image player badge source asset 25.05.2026, 00:00:00
badge.size_world badge size, world units number 25.05.2026, 00:00:00
badge.offset_y_world badge vertical offset, world units number 25.05.2026, 00:00:00
motion.control_mode 1 = stored world target, 2 = live screen cursor target number 25.05.2026, 00:00:00
immortality.duration_s spawn immortality duration, seconds number 25.05.2026, 00:00:00
gun base properties
propertymeaningvaluetypeupdated_ataction
graphics.image asset id asset 25.05.2026, 00:00:00
graphics.size_world render size, world units number 25.05.2026, 00:00:00
motion.max_forward_speed_wu_s max forward speed, wu/s number 25.05.2026, 00:00:00
motion.max_reverse_speed_wu_s max reverse speed, wu/s number 25.05.2026, 00:00:00
durability.stop_hitpoints hitpoints before stop number 25.05.2026, 00:00:00
durability.recovery_to_max_per_s recovery per second number 25.05.2026, 00:00:00
durability.defense defense number 25.05.2026, 00:00:00
physics.mass cursor follow inertia number 25.05.2026, 00:00:00
magazine.capacity shots in magazine number 25.05.2026, 00:00:00
fire.body_recoil_world whole body recoil on shot, world units number 25.05.2026, 00:00:00
motion.control_mode 1 = stored world target, 2 = live screen cursor target number 25.05.2026, 00:00:00
durability.destroy_hitpoints hitpoints before final destruction; 0 means immortal number 25.05.2026, 00:00:00
destruction.fade_s fade from 100% to 0%, seconds number 25.05.2026, 00:00:00
ejection.height_world catapult arc height, world units; 0 means no ejection number 25.05.2026, 00:00:00
ejection.duration_s catapult full arc duration, seconds number 25.05.2026, 00:00:00
ejection.min_landing_distance_world minimum landing distance from gun, world units; 0 allows landing on gun number 25.05.2026, 00:00:00
turret.scale_to_body turret size = body size * ratio; 0 uses turret default number 25.05.2026, 00:00:00
collision.bounce_pilots repel bare pilots, true/false boolean 25.05.2026, 00:00:00
collision.radius_world collision radius, world units number 25.05.2026, 00:00:00
collision.bounce_power repel force multiplier number 25.05.2026, 00:00:00
collision.bounce_distance_world fixed repel distance, world units; 0 means auto number 25.05.2026, 00:00:00
motion.cursor_dead_zone_radius_mul cursor dead zone from center, body radius multiplier number 25.05.2026, 00:00:00
motion.cursor_full_speed_distance_radius_mul distance after dead zone to max speed, body radius multiplier number 25.05.2026, 00:00:00
motion.cursor_speed_curve_power cursor speed curve power; 1 = linear number 25.05.2026, 00:00:00
autogun turret properties
propertymeaningvaluetypeupdated_ataction
graphics.image asset id asset 25.05.2026, 00:00:00
graphics.size_world render size, world units number 25.05.2026, 00:00:00
pivot.x_px pivot x from top-left, px number 25.05.2026, 00:00:00
pivot.y_px pivot y from top-left, px number 25.05.2026, 00:00:00
rotation.max_speed cursor follow speed, 0..100 number 25.05.2026, 00:00:00
rotation.inertia_s time to max rotation speed, seconds number 25.05.2026, 00:00:00
fire.rate_s seconds between shots number 25.05.2026, 00:00:00
fire.recoil_world instant recoil offset, world units number 25.05.2026, 00:00:00
fire.dry_fire recoil on empty magazine, true/false boolean 25.05.2026, 00:00:00
fire.continuous hold left mouse to fire, true/false boolean 25.05.2026, 00:00:00
overheat.work_time_s seconds before overheat number 25.05.2026, 00:00:00
overheat.recovery_time_s seconds to recover after overheat number 25.05.2026, 00:00:00
destruction.fade_s fade from 100% to 0%, seconds number 25.05.2026, 00:00:00
pickup.pilot_min_alpha_pct bare pilot pickup threshold, alpha % number 25.05.2026, 00:00:00
pickup.gun_min_alpha_pct gun pickup threshold, alpha % number 25.05.2026, 00:00:00
physics.carry_weight bare pilot carry weight number 25.05.2026, 00:00:00
autogun projectile properties
propertymeaningvaluetypeupdated_ataction
graphics.shape procedural shape string 25.05.2026, 00:00:00
graphics.radius_px render radius, screen pixels number 25.05.2026, 00:00:00
motion.max_speed_wu_s max projectile speed, wu/s number 25.05.2026, 00:00:00
motion.acceleration_time_s time to max projectile speed, seconds number 25.05.2026, 00:00:00
flight.range_world range, world units; 0 means map boundary number 25.05.2026, 00:00:00
combat.damage damage per projectile hit number 25.05.2026, 00:00:00
collision.pass_pilots pierce bare pilots, true/false boolean 25.05.2026, 00:00:00
destruction.scatter_radius_world destroyed gun parts scatter radius, world units number 25.05.2026, 00:00:00
power-up properties
propertymeaningvaluetypeupdated_ataction
graphics.image asset id asset 25.05.2026, 00:00:00
graphics.size_world render size, world units number 25.05.2026, 00:00:00
ammo.amount ammo added on pickup number 25.05.2026, 00:00:00
destruction.fade_s fade from 100% to 0%, seconds number 25.05.2026, 00:00:00
destruction.fade_delay_s delay before fading starts, seconds number 25.05.2026, 00:00:00
pickup.gun_min_alpha_pct gun pickup threshold, alpha % number 25.05.2026, 00:00:00
portal properties
propertymeaningvaluetypeupdated_ataction
graphics.image asset id asset 25.05.2026, 00:00:00
graphics.mode string 25.05.2026, 00:00:00
graphics.size_world render size, world units number 25.05.2026, 00:00:00
portal.target_map_id string 25.05.2026, 00:00:00
collision.radius_world collision radius, world units number 25.05.2026, 00:00:00
layout.screen_anchor string 25.05.2026, 00:00:00
guard.orbit_radius_world number 25.05.2026, 00:00:00
guard.max_angular_speed_rad_s number 25.05.2026, 00:00:00
guard.angular_inertia number 25.05.2026, 00:00:00
guard.sleep_stop_inertia number 25.05.2026, 00:00:00
guard.reaction_radius_x_world number 25.05.2026, 00:00:00
guard.reaction_radius_y_world number 25.05.2026, 00:00:00
guard.wheel_radius_world number 25.05.2026, 00:00:00
portal.teleport.delay_s number 25.05.2026, 00:00:00
pilot weapon properties
propertymeaningvaluetypeupdated_ataction
graphics.image asset id asset 25.05.2026, 00:00:00
graphics.image_left asset 25.05.2026, 00:00:00
graphics.size_world render size, world units number 25.05.2026, 00:00:00
raw object_properties
idcreated_atnameobject_idsourceupdated_atvalue_jsonvalue_type
pilot.body.shape25.05.2026, 00:00:00body.shapepilotobject25.05.2026, 00:00:00"circle"string
pilot.body.fill25.05.2026, 00:00:00body.fillpilotobject25.05.2026, 00:00:00"#000000"color
pilot.body.radius_world25.05.2026, 00:00:00body.radius_worldpilotobject25.05.2026, 00:00:001.8number
pilot.nick.text25.05.2026, 00:00:00nick.textpilotplayer.nick25.05.2026, 00:00:00nulltext
pilot.nick.fill25.05.2026, 00:00:00nick.fillpilotobject25.05.2026, 00:00:00"#000000"color
pilot.nick.font25.05.2026, 00:00:00nick.fontpilotobject25.05.2026, 00:00:00"16px Arial, sans-serif"string
pilot.nick.offset_y_world25.05.2026, 00:00:00nick.offset_y_worldpilotobject25.05.2026, 00:00:004.1number
pilot.motion.follow_inertia25.05.2026, 00:00:00motion.follow_inertiapilotobject25.05.2026, 00:00:000.01number
pilot.motion.intent_interval_ms25.05.2026, 00:00:00motion.intent_interval_mspilotobject25.05.2026, 00:00:0050number
pilot.motion.snap_distance_world25.05.2026, 00:00:00motion.snap_distance_worldpilotobject25.05.2026, 00:00:0010number
pilot.motion.sync_interval_ms25.05.2026, 00:00:00motion.sync_interval_mspilotobject25.05.2026, 00:00:0050number
pilot.badge.image25.05.2026, 00:00:00badge.imagepilotplayer.badge25.05.2026, 00:00:00nullasset
pilot.badge.size_world25.05.2026, 00:00:00badge.size_worldpilotobject25.05.2026, 00:00:003.4number
pilot.badge.offset_y_world25.05.2026, 00:00:00badge.offset_y_worldpilotobject25.05.2026, 00:00:00-4.2number
round-gun-base.graphics.image25.05.2026, 00:00:00graphics.imageround-gun-baseobject25.05.2026, 00:00:00"gun_base.round"asset
round-gun-base.graphics.size_world25.05.2026, 00:00:00graphics.size_worldround-gun-baseobject25.05.2026, 00:00:0055number
round-gun-base.motion.max_forward_speed_wu_s25.05.2026, 00:00:00motion.max_forward_speed_wu_sround-gun-baseobject25.05.2026, 00:00:0090number
round-gun-base.motion.max_reverse_speed_wu_s25.05.2026, 00:00:00motion.max_reverse_speed_wu_sround-gun-baseobject25.05.2026, 00:00:000number
round-gun-base.durability.stop_hitpoints25.05.2026, 00:00:00durability.stop_hitpointsround-gun-baseobject25.05.2026, 00:00:0030number
round-gun-base.durability.recovery_to_max_per_s25.05.2026, 00:00:00durability.recovery_to_max_per_sround-gun-baseobject25.05.2026, 00:00:005number
round-gun-base.durability.defense25.05.2026, 00:00:00durability.defenseround-gun-baseobject25.05.2026, 00:00:000number
round-gun-base.physics.mass25.05.2026, 00:00:00physics.massround-gun-baseobject25.05.2026, 00:00:005number
round-gun-base.magazine.capacity25.05.2026, 00:00:00magazine.capacityround-gun-baseobject25.05.2026, 00:00:0030number
round-gun-base.fire.body_recoil_world25.05.2026, 00:00:00fire.body_recoil_worldround-gun-baseobject25.05.2026, 00:00:000number
autogun-turret.graphics.image25.05.2026, 00:00:00graphics.imageautogun-turretobject25.05.2026, 00:00:00"gun_turret.autogun"asset
autogun-turret.graphics.size_world25.05.2026, 00:00:00graphics.size_worldautogun-turretobject25.05.2026, 00:00:003.35number
autogun-turret.pivot.x_px25.05.2026, 00:00:00pivot.x_pxautogun-turretobject25.05.2026, 00:00:009number
autogun-turret.pivot.y_px25.05.2026, 00:00:00pivot.y_pxautogun-turretobject25.05.2026, 00:00:00246number
autogun-turret.rotation.max_speed25.05.2026, 00:00:00rotation.max_speedautogun-turretobject25.05.2026, 00:00:00100number
autogun-turret.rotation.inertia_s25.05.2026, 00:00:00rotation.inertia_sautogun-turretobject25.05.2026, 00:00:000.05number
autogun-turret.fire.rate_s25.05.2026, 00:00:00fire.rate_sautogun-turretobject25.05.2026, 00:00:000.1number
autogun-turret.fire.recoil_world25.05.2026, 00:00:00fire.recoil_worldautogun-turretobject25.05.2026, 00:00:003number
autogun-turret.fire.dry_fire25.05.2026, 00:00:00fire.dry_fireautogun-turretobject25.05.2026, 00:00:00trueboolean
autogun-turret.fire.continuous25.05.2026, 00:00:00fire.continuousautogun-turretobject25.05.2026, 00:00:00trueboolean
autogun-turret.overheat.work_time_s25.05.2026, 00:00:00overheat.work_time_sautogun-turretobject25.05.2026, 00:00:000number
autogun-turret.overheat.recovery_time_s25.05.2026, 00:00:00overheat.recovery_time_sautogun-turretobject25.05.2026, 00:00:000number
autogun-projectile.graphics.shape25.05.2026, 00:00:00graphics.shapeautogun-projectileobject25.05.2026, 00:00:00"circle"string
autogun-projectile.graphics.radius_px25.05.2026, 00:00:00graphics.radius_pxautogun-projectileobject25.05.2026, 00:00:002number
autogun-projectile.motion.max_speed_wu_s25.05.2026, 00:00:00motion.max_speed_wu_sautogun-projectileobject25.05.2026, 00:00:00220number
autogun-projectile.motion.acceleration_time_s25.05.2026, 00:00:00motion.acceleration_time_sautogun-projectileobject25.05.2026, 00:00:000number
autogun-projectile.flight.range_world25.05.2026, 00:00:00flight.range_worldautogun-projectileobject25.05.2026, 00:00:000number
autogun-projectile.combat.damage25.05.2026, 00:00:00combat.damageautogun-projectileobject25.05.2026, 00:00:001number
autogun-projectile.collision.pass_pilots25.05.2026, 00:00:00collision.pass_pilotsautogun-projectileobject25.05.2026, 00:00:00falseboolean
pilot.motion.control_mode25.05.2026, 00:00:00motion.control_modepilotobject25.05.2026, 00:00:002number
pilot.immortality.duration_s25.05.2026, 00:00:00immortality.duration_spilotobject25.05.2026, 00:00:001number
round-gun-base.motion.control_mode25.05.2026, 00:00:00motion.control_moderound-gun-baseobject25.05.2026, 00:00:002number
round-gun-base.durability.destroy_hitpoints25.05.2026, 00:00:00durability.destroy_hitpointsround-gun-baseobject25.05.2026, 00:00:000number
round-gun-base.destruction.fade_s25.05.2026, 00:00:00destruction.fade_sround-gun-baseobject25.05.2026, 00:00:00180number
round-gun-base.ejection.height_world25.05.2026, 00:00:00ejection.height_worldround-gun-baseobject25.05.2026, 00:00:00400number
round-gun-base.ejection.duration_s25.05.2026, 00:00:00ejection.duration_sround-gun-baseobject25.05.2026, 00:00:001.4number
round-gun-base.ejection.min_landing_distance_world25.05.2026, 00:00:00ejection.min_landing_distance_worldround-gun-baseobject25.05.2026, 00:00:006number
autogun-turret.destruction.fade_s25.05.2026, 00:00:00destruction.fade_sautogun-turretobject25.05.2026, 00:00:00180number
autogun-turret.pickup.pilot_min_alpha_pct25.05.2026, 00:00:00pickup.pilot_min_alpha_pctautogun-turretobject25.05.2026, 00:00:000number
autogun-turret.pickup.gun_min_alpha_pct25.05.2026, 00:00:00pickup.gun_min_alpha_pctautogun-turretobject25.05.2026, 00:00:000number
autogun-turret.physics.carry_weight25.05.2026, 00:00:00physics.carry_weightautogun-turretobject25.05.2026, 00:00:000number
autogun-projectile.destruction.scatter_radius_world25.05.2026, 00:00:00destruction.scatter_radius_worldautogun-projectileobject25.05.2026, 00:00:000number
powerup-autogun-ammo-30.graphics.image25.05.2026, 00:00:00graphics.imagepowerup-autogun-ammo-30object25.05.2026, 00:00:00"powerup.ammo.autogun.30"asset
powerup-autogun-ammo-30.graphics.size_world25.05.2026, 00:00:00graphics.size_worldpowerup-autogun-ammo-30object25.05.2026, 00:00:008number
powerup-autogun-ammo-30.ammo.amount25.05.2026, 00:00:00ammo.amountpowerup-autogun-ammo-30object25.05.2026, 00:00:0030number
powerup-autogun-ammo-30.destruction.fade_s25.05.2026, 00:00:00destruction.fade_spowerup-autogun-ammo-30object25.05.2026, 00:00:000number
powerup-autogun-ammo-30.destruction.fade_delay_s25.05.2026, 00:00:00destruction.fade_delay_spowerup-autogun-ammo-30object25.05.2026, 00:00:000number
powerup-autogun-ammo-30.pickup.gun_min_alpha_pct25.05.2026, 00:00:00pickup.gun_min_alpha_pctpowerup-autogun-ammo-30object25.05.2026, 00:00:000number
portal.graphics.image25.05.2026, 00:00:00graphics.imageportalobject25.05.2026, 00:00:00"portal.guns"asset
portal.graphics.mode25.05.2026, 00:00:00graphics.modeportalobject25.05.2026, 00:00:00"procedural"string
portal.graphics.size_world25.05.2026, 00:00:00graphics.size_worldportalobject25.05.2026, 00:00:00180number
portal.portal.target_map_id25.05.2026, 00:00:00portal.target_map_idportalobject25.05.2026, 00:00:00"test-area"string
portal.collision.radius_world25.05.2026, 00:00:00collision.radius_worldportalobject25.05.2026, 00:00:0054number
portal.layout.screen_anchor25.05.2026, 00:00:00layout.screen_anchorportalobject25.05.2026, 00:00:00""string
portal.guard.orbit_radius_world25.05.2026, 00:00:00guard.orbit_radius_worldportalobject25.05.2026, 00:00:00110number
portal.guard.max_angular_speed_rad_s25.05.2026, 00:00:00guard.max_angular_speed_rad_sportalobject25.05.2026, 00:00:0028number
portal.guard.angular_inertia25.05.2026, 00:00:00guard.angular_inertiaportalobject25.05.2026, 00:00:000.28number
portal.guard.sleep_stop_inertia25.05.2026, 00:00:00guard.sleep_stop_inertiaportalobject25.05.2026, 00:00:000.055number
portal.guard.reaction_radius_x_world25.05.2026, 00:00:00guard.reaction_radius_x_worldportalobject25.05.2026, 00:00:000number
portal.guard.reaction_radius_y_world25.05.2026, 00:00:00guard.reaction_radius_y_worldportalobject25.05.2026, 00:00:000number
portal.guard.wheel_radius_world25.05.2026, 00:00:00guard.wheel_radius_worldportalobject25.05.2026, 00:00:0014number
pistol.graphics.image25.05.2026, 00:00:00graphics.imagepistolobject25.05.2026, 00:00:00"weapon.pistol.right"asset
pistol.graphics.image_left25.05.2026, 00:00:00graphics.image_leftpistolobject25.05.2026, 00:00:00"weapon.pistol.left"asset
pistol.graphics.size_world25.05.2026, 00:00:00graphics.size_worldpistolobject25.05.2026, 00:00:0018number
round-gun-base.turret.scale_to_body25.05.2026, 00:00:00turret.scale_to_bodyround-gun-baseobject25.05.2026, 00:00:000number
round-gun-base.collision.bounce_pilots25.05.2026, 00:00:00collision.bounce_pilotsround-gun-baseobject25.05.2026, 00:00:00falseboolean
round-gun-base.collision.radius_world25.05.2026, 00:00:00collision.radius_worldround-gun-baseobject25.05.2026, 00:00:003.6number
round-gun-base.collision.bounce_power25.05.2026, 00:00:00collision.bounce_powerround-gun-baseobject25.05.2026, 00:00:001number
round-gun-base.collision.bounce_distance_world25.05.2026, 00:00:00collision.bounce_distance_worldround-gun-baseobject25.05.2026, 00:00:000number
portal.portal.teleport.delay_s25.05.2026, 00:00:00portal.teleport.delay_sportalobject25.05.2026, 00:00:003number
round-gun-base.motion.cursor_dead_zone_radius_mul25.05.2026, 00:00:00motion.cursor_dead_zone_radius_mulround-gun-baseobject25.05.2026, 00:00:001number
round-gun-base.motion.cursor_full_speed_distance_radius_mul25.05.2026, 00:00:00motion.cursor_full_speed_distance_radius_mulround-gun-baseobject25.05.2026, 00:00:003number
round-gun-base.motion.cursor_speed_curve_power25.05.2026, 00:00:00motion.cursor_speed_curve_powerround-gun-baseobject25.05.2026, 00:00:001number

Users

Visitors, registered users, bots, and sessions.

users 13

idkindnickpassword_hashvisitor_codebrowserlanguageuser_agent_hashstatusexperiencegs_balanceavatar_pngbadgecurrent_map_idcurrent_map_xcurrent_map_ycreated_atupdated_atnpc_hint_textnpc_dialog_jsonaction
c5f86f8d-0f8d-4037-b187-2a3fbe699ee6registeredпримитифscrypt$3d4ac81...718095cc0974chromeru-RU9884896580bbd9285b8a0782ea7ae63de01ed5f471d1bab6202de0630c0399a300test-area98.179610523190499.31192414312738720.05.2026, 09:58:0922.05.2026, 04:39:16
f639022a-6e51-4fa2-a0d6-467eb6cc2442registeredmacscrypt$6694cba...6d9296ed3548chromeru-RUc2110c1484d9e6eb869097bbab546efcbd369ddd292ebbeeff3dc8e6c92e134a00test-area1.81946238239224131.803947374708407222.05.2026, 04:37:5925.05.2026, 08:12:48
bot-guardbotСТРАЖbot00entrance-portal0.50.3625.05.2026, 00:00:0025.05.2026, 00:00:00
e95b3ae1-f4c3-42a5-bc31-c2dafe422433visitorvisitor-30623062edgeru2efe31d10f76c485332c7bf4dba8fe8272eb4cb7f5e35d544dc126eb3bf993be0022.05.2026, 13:28:1122.05.2026, 13:28:25
fa45f1ba-1ed1-4157-a704-3de881eea27bvisitorvisitor-23382338chromeru-RU9884896580bbd9285b8a0782ea7ae63de01ed5f471d1bab6202de0630c0399a30022.05.2026, 13:29:1625.05.2026, 08:45:33
f1fca2eb-ccc6-4457-a8ca-7db765e4f963visitorvisitor-72977297safariru6e132933c410e2ed837aa0fd09cee713b26b920e606043636c9d65e975b30b2c0022.05.2026, 14:54:1622.05.2026, 14:54:16
946a1b80-7359-46ad-9187-60f3ddbfdd20visitorvisitor-23002300safarien-GB14c750b59d736d1995043f77116446e1e10c49b18a4f76abc574bce5965f41080022.05.2026, 16:16:2422.05.2026, 16:16:24
e1cf1ae3-633a-4370-bfcc-a371269bab9evisitorvisitor-93999399safarien-GB36709a46e19405c3706894c673dbb5b2b55893ebfc03ce488a370fab29ef487a0024.05.2026, 02:35:3024.05.2026, 05:53:04
bot-test-area-1botБот-1bot0025.05.2026, 00:00:0025.05.2026, 00:00:00
bot-test-area-2botБот-2bot0025.05.2026, 00:00:0025.05.2026, 00:00:00
49b118da-390a-41c2-ac91-cdabf4ae5ea8visitorvisitor-86408640chromeru000f871fceabb5c532f9b08bad8211f927f1e14b19d47007d077b85cca2bfabd0025.05.2026, 08:33:4925.05.2026, 08:33:49
8387efdf-abe4-4eeb-a935-53e5fb7b34dcvisitorvisitor-30233023chromeru-RU9884896580bbd9285b8a0782ea7ae63de01ed5f471d1bab6202de0630c0399a30025.05.2026, 11:11:5225.05.2026, 11:47:56
f2f95660-5bfa-470f-b6ab-074fa44c95d6visitorvisitor-27462746chromeen-US@posix990e2919205ea8271f21c41a66f866ffb9560dcd0e3c2403b6417f251aa135c90025.05.2026, 11:55:0425.05.2026, 11:55:04

sessions 2

iduser_idcreated_atupdated_at
a98a6c86-cf1d-46fb-8717-9065ae191deac5f86f8d-0f8d-4037-b187-2a3fbe699ee620.05.2026, 11:31:2920.05.2026, 11:31:29
277ba730-22d8-4aa3-be4f-b32b4166abc2f639022a-6e51-4fa2-a0d6-467eb6cc244222.05.2026, 04:38:2625.05.2026, 08:09:15

Languages

User-facing language packs.

language_packs 3

codenamedefaultmessages_jsoncreated_atupdated_ataction
ru 25.05.2026, 00:00:00 25.05.2026, 00:00:00
en 25.05.2026, 00:00:00 25.05.2026, 00:00:00
ruso18pluso 25.05.2026, 00:00:00 25.05.2026, 00:00:00

Economy

Promocodes and future economy controls.

promocodes 1

new codeowner_nickstatusaction
codeowner_nickstatuscreated_atupdated_ataction
782661 25.05.2026, 00:00:00 25.05.2026, 00:00:00